Digital Platforms in Rehabilitation
Data: 22 de march de 2018
Horário: 16:00 - 17:30

Objectives:


To identify the benefits of including digital gaming platforms in rehabilitation programs.
To understand the features of the digital gaming platforms which can be used in rehabilitation programs.


Contents:


Theoretical component:

- Using digital gaming platforms in rehabilitation programs: scientific evidence
- Platform features which can be adapted to rehabilitation programs
- Digital gaming platforms as:
a) factors of motivation and adherence to rehabilitation programs
b) assessment tools in clinical practice and research studies
c) platforms for training balance and correcting posture
- Rehabilitation programs for specific populations


Practical component:
- estimation of center of gravity position
- training of posture correction
- training of balance




Trainers:
Eugénia Mendes, André Novo e Leonel Preto

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